RealTimeSystems

  • Code Running on Living Metal When Hardware Stops Playing by the Rules

    Code Running on Living Metal When Hardware Stops Playing by the Rules

    Software engineers love to believe their code runs in a clean, deterministic universe. But once you drop below the OS layer and step onto bare metal, that illusion collapses. Microcontrollers, avionics systems, and industrial controllers operate inside physics not logic and physics doesn’t care about your abstractions. 1. Hardware Is Not a Perfect Machine…

  • Kernel Locking and Concurrency Pitfalls in Operating Systems

    Kernel Locking and Concurrency Pitfalls in Operating Systems

    In modern operating systems, concurrency isn’t optional — it’s fundamental. Multiple threads and processes access shared resources constantly: memory, I/O, scheduling queues, filesystem metadata. Without strict synchronization, the kernel becomes a war zone of race conditions, data corruption, and unpredictable crashes. The kernel sits at the lowest level of control. If a locking mistake…